Mo̠z Vrezlǟ Med (/mo̠z/ /ˈvrezlaː/ [basic] [return]) is a temperate Large City located in the Anilmet Barony of the Viceroyalty of Rosid.
The name Mo̠z Vrezlǟ Med is derived from the Wood Elvish language, as Mo̠z Vrezlǟ Med was founded by Bhocnodi Yandieri, who was culturaly Wood Elven.
Climate
Mo̠z Vrezlǟ Med has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a freezing -9°C (16°F). Mo̠z Vrezlǟ Med receives an average of 163 cm/y (64 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mo̠z Vrezlǟ Med covers an area of nearly 452 km2 (180 mi2), and an average elevation of 2890 m (9481 ft) above sea level.
Overview
Mo̠z Vrezlǟ Med was founded durring the early 17th century in late fall of the year 1602, by Bhocnodi Yandieri. The establishment of Mo̠z Vrezlǟ Med suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Mo̠z Vrezlǟ Med was built using the conventions of Wood Elven durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Mo̠z Vrezlǟ Med is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Mo̠z Vrezlǟ Med is is constructed arround a semi-circular premissive paverstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Mo̠z Vrezlǟ Med's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. The city's political statment focused walls are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
A look around Mo̠z Vrezlǟ Med gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.
Civic Infrastructure
Mo̠z Vrezlǟ Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Mo̠z Vrezlǟ Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Mo̠z Vrezlǟ Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mo̠z Vrezlǟ Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mo̠z Vrezlǟ Med's parks.
Mo̠z Vrezlǟ Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mo̠z Vrezlǟ Med.
Mo̠z Vrezlǟ Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Mo̠z Vrezlǟ Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mo̠z Vrezlǟ Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Mo̠z Vrezlǟ Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mo̠z Vrezlǟ Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mo̠z Vrezlǟ Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mo̠z Vrezlǟ Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mo̠z Vrezlǟ Med's public wards, blessings, and other arcane systems.
Mo̠z Vrezlǟ Med has an Arcane Academy which provides higher education in the arcane sciences.
Mo̠z Vrezlǟ Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mo̠z Vrezlǟ Med's grid is powered by hydrogalvanic generators.
Mo̠z Vrezlǟ Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Mo̠z Vrezlǟ Med has a first rate hospital which caters to anyone in need of long term medical care.
Mo̠z Vrezlǟ Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Mo̠z Vrezlǟ Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mo̠z Vrezlǟ Med's natural decorations nor waterways.
Mo̠z Vrezlǟ Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Mo̠z Vrezlǟ Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mo̠z Vrezlǟ Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Mo̠z Vrezlǟ Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Mo̠z Vrezlǟ Med's bank was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .
In Mo̠z Vrezlǟ Med the milk never sours.
The Lion, Mountain (Cat, Great) near Mo̠z Vrezlǟ Med are known to be almost tame, such that they can be put to domestic use.
Mo̠z Vrezlǟ Med's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves drinking to channel Elven High Magic energies of tier 2 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 203
Farmers: 304
Farm Laborer: 561
Hunters: 355
Milk Maids: 273
Ranchers: 137
Ranch Hands: 318
Shepherds: 273
Farmland: 430853 m2
Cattle and Similar Creatures: 26661
Poultry: 319941
Swine: 21329
Sheep: 1066
Goats: 213
Horses, Mounts, and Beasts of Burden: 10664
Craftsmen
Arms and Toolmakers: 226
Blacksmiths: 226
Bookbinders: 131
Buckle-makers: 142
Cabinetmakers: 222
Candlemakers: 394
Carpenters: 361
Clothmakers: 304
Coach and Harness Makers: 112
Coopers: 288
Copper, Brass, Tin, Zinc, and Lead Workers: 151
Copyists: 100
Cutlers: 91
Fabricworkers: 253
Farrier: 609
Furriers: 68
Glassworkers: 344
Gunsmiths: 224
Harness-Makers: 103
Hatters: 199
Hosiery Workers: 77
Jewelers: 113
Leatherwrights: 288
Locksmiths: 107
Matchstick makers: 177
Musical Instrument Makers: 150
Painters, Structures and Fixtures: 134
Paper Workers: 156
Plasterers: 152
Pursemakers: 187
Roofers: 109
Ropemakers: 105
Rugmakers: 102
Saddlers: 197
Scabbardmakers: 229
Scalemakers: 114
Scientific, Surgical, and Optical Instrument Makers: 70
Sculptors, Structures and Fixtures: 104
Shoemakers: 103
Soap and Tallow Workers: 361
Tailors: 473
Tanners: 131
Upholsterers: 146
Watchmakers: 148
Weavers: 296
Whitesmiths: 85
Merchants
Adventuring Goods Retellers: 73
Arcana Sellers: 75
Beer-Sellers: 140
Booksellers: 177
Butchers: 280
Chandlers: 266
Chicken Butchers: 338
Entrepreneurs: 115
Fine Clothiers: 288
Fishmongers: 260
Florists: 65
Potion Sellers: 190
Resellers: 463
Spice Merchants: 144
Wine-sellers: 217
Wheelwright: 177
Woodsellers: 105
Service workers
Bakers: 761
Barbers: 435
Coachmen: 159
Cooks: 463
Doctors: 215
Gamekeepers: 159
Grooms: 94
Hairdressers: 410
Healers: 263
Housekeepers: 313
Housemaids: 507
House Stewards: 313
Inns: 104
Laundry maids: 197
Maidservants: 394
Nursery Maids: 190
Pastrycooks: 367
Restaurateur: 463
Tavern Keepers: 444
Specialized Laborer
Ashworkers: 143
Bleachers: 100
Chemical Workers: 61
Coal Heavers: 222
In-Town Couriers: 260
Long Haul Couriers: 236
Dockyard Workers: 226
Gas Workers: 52
Hay Merchants: 91
Leech Collectors: 292
Millers: 253
Miners: 260
Oilmen and Polishers: 156
Postmen: 231
Pure Finder: 135
Skinners: 333
Sugar Refiners: 61
Tosher: 166
Warehousemen: 355
Watercarriers: 234
Watermen, Bargemen, etc.: 333
Skilled Laborers
Accountants: 135
Alchemist: 160
Clerk: 213
Dentists: 105
Educators: 277
Engineers: 148
Gardeners: 106
Mages: 79
Plumbers: 113
Pharmacist: 121
Professors: 46
Scientists: 79
Wizards: 46
Civil Servants
Adventurers: 104
Bankers: 147
Civil Clerks: 236
Civic Iudex: 119
Consultants: 70
Exorcist: 260
Fixers: 126
Kami Clerk: 207
Landlords: 203
Lawyers: 130
Legend Keepers: 174
Militia Officers: 1066
Monks, Monastic: 333
Monks, Civic: 333
Historian, Oral: 253
Historian, Textual: 124
Policemen, Sheriffs, etc.: 253
Priests: 444
Rangers: 144
Rat Catchers: 160
Scholars: 172
Spiritualist: 187
Slayers: 59
Storytellers: 374
Military Officers: 410
Cottage Industries
Brewers: 304
Comfort Services: 410
Enchanters: 114
Herbalists: 119
Jaminators: 355
Needleworkers: 323
Potters: 172
Preserve Makers: 323
Quilters: 152
Seamsters: 533
Spinners: 380
Tinker: 117
Weaver: 313
Artists
Actors: 107
Architects: 41
Bards: 166
Costumers: 63
Dancers: 125
Drafters: 69
Engravers: 84
Fine Furniture Carpenters: 52
Glaziers: 113
Inlayers: 99
Musicians: 313
Painters, Art: 54
Playwrights: 117
Sculptors, Art: 96
Wood Carvers: 380
Writers: 380
Produce Industries
Butter Churners: 380
Canners: 333
Cheesmakers: 344
Ice Merchants: 47
Millers: 213
Picklers: 197
Smokers: 130
Stockmakers: 119
Tobacconists: 169
Tallowmakers: 242
40671 of Mo̠z Vrezlǟ Med's population work within a Foundational Occupation.
2221 work in Agriculture
8862 work as Craftsmen
3373 work as Merchants
6251 work as Service Workers
4200 work as General Laborers
1628 work as Skilled Laborers
6088 work as Civil Servants
3615 work in Cottage Industries
2259 work as Artists
2174 work in Produce Industries
63844 of Mo̠z Vrezlǟ Med's population do not work in a formal occupation, but do contribute to the local economy. 2132 (2%) are noncontributers.
Points of Interest
Mo̠z Vrezlǟ Med was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.
Due to a magical anomaly, Mo̠z Vrezlǟ Med is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
In time immemorial, reportedly some time during the early 2nd century a local hero by the name of saved most of the town when a natural disaster struck Mo̠z Vrezlǟ Med. was immortalized in song for this deed.